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GAME OVER?

videogamesI think I might be done with video games, or at least done with buying new consoles. I have been playing video games since the days of the Atari 2600 but my enthusiasm for new games and consoles has grown smaller and smaller with each sequel/lookalike/dark-haried protagonist/space marine game announcement for the last year or two.

One reason is I just don’t consume as much media as I used to.  I see movies very occasionally, watch little to no television and don’t buy very many CDs and Blu-Rays anymore.  A bigger reason is a feeling of ‘been there, done that.’  The Big 3’s E3 announcements impacted me with a great big ‘meh’ as I saw the sequel numbers get higher and higher.

So let’s run down the list:

SONY

I like to describe my PlayStation 3  as my “Blu-Ray player that also plays Ratchet and Clank.”  I can count the number of PS3 disc games I own on my hands, and most of the downloadable ones I have are games that I reviewed for original-gamer.com  It should say something that I still haven’t finished Ratchet and Clank: Full Frontal Assault and have yet to even purchase Sly Cooper 4.  As I have nearly zero interest in JPRGs or any of the Sony exclusive titles, I don’t see any reason to get a PS4 anytime soon.

MICROSOFT

The Xbox 360 was easily my favorite machine of this generation, though it bears mentioning that about a third of the disc games I own have either ‘Rock Band’ or ‘Guitar Hero’ in the title.  I’ve also purchased about a dozen downloaded titles and the Kinect is always fun when friends are over.  The Halo and Gears of War series have both been entertaining, but I have little interest in seeing them drug into the ground a la Capcom.  The TV functions of the 360 were also nice: I used it to stream and record HDTV from my PC via Windows Media Center to the living room TV.  I was actually intrigued by the Xbox 360’s TV functionality but the high price and anti-consumer policies Microsoft may or may not be imposing mean I won’t be getting an Xbox One in the near future.

NINTENDO

“Nostalgia isn’t what it used to be,” the old joke goes.  Nintendo has finally gone to the well once too often because Mario has become the new Madden as far as I am concerned.  I think the breaking point was when they started making sequels.  I may yet acquire Super Mario Galaxy 2 but my initial reaction was “Oh boy, they added Yoshi…whee.”  When New Super Mario Bros. 2 was announced,  I saw the ads about the whole ‘collect a bajillion coins’ thing and thought, “That’s IT?”  I am intrigued by the Wii U, but its initial lineup landed with a great big thud and the current game drought makes me feel like I didn’t have it so bad after buying a launch 3DS.  The sad thing is that the one franchise I would like for Nintendo to drag into the ground is one they’ve completely forgotten about: StarFox.

PC

I haven’t done any PC gaming for quite a few years now.  Seriously, the last PC game I bought was Portal…on disc…at Circuit City.  Oddly enough, I may end up playing games solely on my PC from here on out.  Since most of the big multi-platform releases end up on PC, I shouldn’t miss very many of the few AAA titles I’m interested in and there are loads of smaller devs doing interesting things these days on the indie scene.  Maybe I’ll get an Ouya after its had a little more time in the oven.

So there you have it.  I have been a gamer for well over 30 years now, and while it has been loads of fun, it may be time to hang up the controller for good.  Will it happen?  Who knows, but my current consoles and 3DS are doing just fine for now.

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Has Nintendo Jumped The Shark?

Detractors of certain games, genres, and even systems often complain that “all they do is make the same game over and over again.”  As much as I hate to admit it, I’m starting to feel that way about Nintendo.

I first got this vibe when Super Mario Galaxy 2 was released.  I still haven’t picked it up and don’t really have any desire to.  The New Thing in that game was the addition of Yoshi.  Yay.  New Super Mario Bros. 2 was announced and I reacted to the whole “COLLECT A BAJILLION COINS!” thing with a great big “whoop-dee-doo.”

Its not just what some call “sequelitis,” either. Indeed, the Big N is almost expected to drop new Mario or Zelda games every so often, its what they do. To their credit, Nintendo has kept their franchises fresh by evolving and adding to their gameplay over the years, but I now find myself unexcited and uninterested in Mario’s latest adventures.  It also doesn’t help that the one franchise I wouldn’t mind seeing them drag into the ground (StarFox) hasn’t seen a new game since 2006.

The Wii U is now here and its not even on my radar; I find myself more interested in hunting down an iPad mini.  As much as I hate to admit it, it’s going to take more than just another Mario or Zelda game to get me to drop the cash for a Wii U.

They just aren’t special to me anymore, and there’s something sad about that.

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Wii Snooze

zzzzz…

It wasn’t until a few days ago that I realized that the Wii U is being released in the USA this Sunday.  It sneaked up on me the same way like Thanksgiving did.  But whereas I am excited about spending time with family and watching football and eating good food and shopping and a long weekend away from the office, I have virtually zero interest in the Wii U.

I was interested in the system after the Wii U’s debut at Nintendo’s E3 2011 press conference.  Like the Wii, it promises to provide new ways to play games.  I even wrote an article discussing the similarities between it and the 3DS for original-gamer.com.  This year’s Nintendo press conference, however, completely let the air out of that balloon.  All I saw was Mario, a bunch of recent releases, and one or two mildly interesting games.  One of which was Lego City Undercover, which should say something.

While I didn’t get a Wii at launch, I did find the idea interesting and ultimately purchased one once some interesting games came out for it.  This time around, though, Nintendo is going to have to do better than dragging out yet another Mario or Zelda game.

My apathy towards the Wii U leaves me feeling a little sad: Part of me is wondering if Nintendo has jumped the shark, but that’s a discussion for a future time.

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RANDOM REVIEW REVISITED: Nintendo 3DS

Read my Nintendo 3DS review here.

AT LAST, MY GREATEST CREATION IS COMPLETED!

It has now been almost four months since I purchased my Nintendo 3DS, and I have been happy with it so far.  Of course, you should keep in mind that I paid $200 for it, as I received $50 off for trading in my DS Lite.  A system update in June was pushed out that included some software additions that now complete the system:

The 3DS-exclusive eShop is an extension of the DSi Shop.  In addition to games and apps, videos can be downloaded to the system.  While videos are available to watch in 2D or 3D, the selection so far is limited to movie trailers and previews of upcoming 3DS games.  As far as games are concerned, the only 3D content so far is currently limited to a Pokedex app and re-releases of Excitebike and Xevious.  Nintendo is also bringing some of their older portable titles to the eShop, but for every Super Mario Land and Kirby’s Dreamland there is a Baseball or Tennis.

For those who still have a DSi, the System Transfer utility is also now available for transferring games from a DSi to the 3DS (and vice versa).  After downloading it to both the 3DS and the DSi the utility works as advertised.  Games are removed from their original system after being transferred, so no sharing!  Some games and apps also do not transfer, so they will have to be repurchased or redownloaded, and some don’t make the jump to the 3DS at all: no Flipnote Studio?  Come on, Nintendo!

The Browser is now available.  The first time I tried it, it ran very slowly and locked up my 3DS, so I haven’t touched it since.  Oh well.

A Netflix app is also now available from the eShop.  It works in a similar manner to the versions currently on the PS3 and Xbox 360.  After linking your Netflix account to your 3DS, you can watch your movies on your 3DS via a WiFi connection.  While the picture quality is very good, the 3DS’ teeny speakers make headphones necessary unless you are in a fairly quiet room.

Archer on the 3DS via Netflix

Archer on the 3DS

Finally, there is the recently released Nintendo Video app.  While it is possible to get videos from the eShop, the Video app downloads videos from Nintendo while the system is in sleep mode.  In a message I found slightly creepy, Nintendo encouraged me to leave my 3DS on sleep mode all night.  I’m really not sure that I want to know what ELSE it will be doing as I slumber, though.  The initial batch of our videos included a movie trailer, two funny videos and an introduction video.

STILL WAITING FOR GAMES

While the browser, Netflix and the other functions of the Nintendo 3DS are fun to play with, this game machine is still suffering from a lack of games. While some good titles have dropped, such as Dead or Alive Dimensions and Resident Evil: The Mercenaries, Nintendo again continues the tradition of making the best games for its systems with the recent re-release of The Legend of Zelda: The Ocarina of Time.

When I first head about Nintendo pulling the ol’ re-re-re-release thing again, I was disappointed, but I have done a complete one-eighty after playing Ocarina of Time.  Unlike previous re-releases, this version has been remastered from the ground up to take advantage of the 3DS’ hardware and the difference is astounding.  Ocarina of Time literally looks better than ever before without the Nintendo 64 blur and fuzz we’re all come to know and love.  I can’t wait for StarFox 64 now.  With the holidays approaching, there should be more games on the way, but as of now the 3DS’ lineup is still fairly weak.

On the flipside, maybe Nintendo is being a little more judicious in handing out the dev kits this time around.  Hopefully the 3DS won’t become a hotbed for shovelware like the DS and the Wii.

CONCLUSION

The Nintendo 3DS is now complete thanks to the recent system update, and there are lots of things to do with the system besides play games.  Unfortunately, this game system is still lacking in high quality games to play.  Until that little issue is resolved, it is hard for me to recommend buying a 3DS just yet but as we get closer to the holidays that minor quibble should be resolved.  Of course, I should again bring up the system’s relatively poor battery life (3-4 hours) so keep that in mind if you travel a lot.

If you look at the list of current games (which won’t take long) and see enough games there to keep you happy until the holidays, then by all means buy a Nintendo 3DS.  My recommendation for most folks is to wait until there are enough games that you want to play.

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RANDOM REVIEW: Nintendo 3DS

3DS, charge cradle and AC adapter

The Hardware

UPDATE: The system update I mention at the end of this review has dropped, an update can be read here.

I first saw the Nintendo 3DS at last year’s E3. I had to wait an hour and a half in line with a bunch of other attendees in order to do so, but it was totally worth it.  The 3DS was my first experience with what could be called “modern” 3D, meaning something beyond the old red-and-blue glasses.  I thought it was pretty cool and looked forward to getting one at launch.  Not even a year has passed since then, and I now have a 3DS in my hands.  Was it worth the wait and the cash?

HARDWARE

The 3DS is just a little bit larger than a DSi, though not quite as large as the original ‘fat’ DS.  I opted for the Aqua Blue model instead of the Cosmo Black, and despite its glossy finish, the 3DS isn’t the fingerprint magnet that the DS Lite was.

The 3DS’ controls have been rearranged just a bit compared to the DSi.  Some things have been improved, and others, not so much.  The Power button is now on the right side of the screen where the Start and Select buttons were on the DSi.  I discovered that pretty early on when I went to pause a DS game and ended up shutting off the system instead.  D’oh!

The new Circle Pad control sitting above the familiar D-pad is a nice addition and feels good to use.  When playing DS games you have the option of using either the Circle Pad or the D-Pad which is also a plus.  Another welcome addition is the Wireless slider on the right side of the unit.  Previously, turning on or off the WiFi meant going to the Home screen and then to the Settings screen which was pretty annoying.  Holding up the slider turns on and off the DSi’s wireless, and a handy LED just above the switch lets you know if it’s on or off.  On the downside, the DSi’s volume buttons have been replaced with a slider.

The 3D screen at the top of the unit is slightly larger than the DSi’s screen, and it appears to be slightly more rectangular too.  To its right is the 3D slider which allows the 3D effect to be adjusted or even turned off entirely.  There are three cameras: two facing outward capable of taking 3D pictures, and one facing the player.  An LED on the top-right corner serves as a notification indicator.

Talking about the ‘guts’ of the 3DS, it has a built in motion sensor and gyro sensor, and a custom CPU from Nintendo which makes it capable of producing much better graphics than the DS, as evidenced by launch titles Super Street Fighter IV 3D Edition and Ridge Racer.

When in sleep mode, the 3DS can also act as a pedometer, and every 100 steps earns a Play Coin that can be used to purchase items in some games.

The extra horsepower and 3D come at a cost: the battery life of the 3DS clocks in about 3-4 hours; not even enough for a long flight.  Third-party extenders and replacement battery packs are available, but folks on the go may want to invest in a car charger.  Another bad thing that has crept onto the 3DS are load times, it is not unusual to now wait just under 10 seconds for a game to start, and even the internal software takes a little while to get going.

BUILT IN SOFTWARE

The 3DS comes with quite a few built-in games and apps, some which have been carried over from the DSi.  The Home screen has been upgraded from the DSi’s version. Across the top of the screen is row of buttons for adjusting brightness, arranging icons, Game Notes, Friend List, Notifications and the internet browser. In the middle of the screen are the icons for games and apps, and buttons appear across the bottom of the screen that change depending on what is selected.

It bears mentioning that as of this writing, not all of the software is available: the Internet Browser and System Transfer (which allows users to move stuff over from a DSi) should be available soon, as well as the eShop, which will allow the purchase of games and apps, including Netflix and a video service from Nintendo.

The carryovers from the DSi are the Camera and Sound apps.  The Camera app adds the ability to take 3D pictures and increases the functionality of the camera, such as a timer and manual controls, but Facebook integration and some of the funny lenses that were on the DSi’s Camera app are gone.  The Sound app is fairly untouched; the new ability to play MP3s is a welcome addition as is the ability to create playlists.

Miis have found their way onto the 3DS, which includes its own version of the Mii Maker.  It’s the same one on the Wii, and Wii owners can even move their Miis back and forth between the two systems.  So far, Miis are only used in the Streetpass Mii Plaza app and Friends list.

Streetpass is a new function where you can share data with other 3DS users wirelessly.  Streetpass is activated if the system’s wireless radio on while it is in sleep mode.  Game data like Mii characters, high scores, and custom characters is be exchanged with other 3DS owners you pass by that also have Streetpass on. The user control what data is exchanged, and data can be exchanged for multiple games at once.  You’ll either find that really cool or really creepy.

Streetpass is a neat idea that is a bit ahead of itself right now, but that’s mainly because of the limited number of systems that are currently ‘in the wild.’  The Streetpass Mii Plaza app allows you to look at Miis you have picked up and you can even use them to play a silly little game called “Find Mii” and collect pieces of 3D pictures in “Puzzle Swap.”

Rounding out the 3DS built-in software are two augmented reality (AR) games: Face Raiders has you spinning around using the 3DS to shoot at faces that you take with the camera.  It’s a quick dose of silly fun and does a good job of showcasing the system’s AR abilities.  AR Games are played with several cards that are included with the system, you place a card on a flat surface, point the 3DS at it, and the system then allows you to play some mini games.  The AR Games aren’t terribly compelling, but on a technical level they are impressive.

Like other systems, the 3DS also has a Friends list, though in the interest of Protecting The Children, Nintendo has kept their silly Friend Code system, which means instead of being “Randomizer9” I am “0044-2809-7081.”  Whether this will hamper Nintendo’s online plans remains to be seen, but given the Big N’s indifference to online play thus far, I’m not holding my breath.  Right now the only things you can do with your 3DS Friends are see that they’re online, see what their favorite game is, and a short quote.  Yippee.  Nintendo promises that more functionality is on the way, so the jury is still out on that.

GAMES

Players have come to expect limited launch lineups whenever a new system drops, and the 3DS is no different.  There was not much to pick from at launch, and we’ve only seen a trickle of games released since then.  Street Fighter IV and Ridge Racer 3D are probably the best of the bunch so far, but it is comforting to see games come to the 3DS that weren’t possible or that just were not done well on its older sibling.

Sadly, it isn’t going to get much better anytime soon, especially since Nintendo is once again pulling the re-re-re-release bit again: Pilotwings, Zelda: Ocarina of Time, and Starfox 64 are some of the early titles coming from Nintendo.  Come on, y’all, how about something new already!  The system does play DS games, though, which gives it an impressive back catalog.

CONCLUSION

The Nintendo 3DS gets 3 out of 5 pairs of now-obsolete 3D glasses.  I want to give it a 4 out of 5, but the game lineup is just too weak and the battery life is way too low for a Nintendo handheld.

Should you drop the $249 to get one?  I think the answer for most folks is going to be a big fat ‘not yet.’  Its not that 3DS is a bad system, far from it.  It is a really neat gadget with glasses-free 3D, enough horsepower to pump out good graphics, and there are lots of other cool things to do with it besides play games.

Unfortunately, this is a game system and in terms of games, the 3DS is lacking as of this writing.  There are just not enough 3DS games to justify the purchase right now.  If you do not already own a DS, there are plenty of great DS games right now to keep busy until more 3DS games start coming down the pipe.  If you already own a DS system, you should probably stand pat and wait for the inevitable price drop.

ADDENDUM

The latest system update, which adds the eShop, Internet Browser and System Transfer functions, has just dropped, so I will be updating this review soon once I get a chance to check those items out, so check back for that.  Nintendo’s 2011 E3 press conference is also coming soon, so hopefully they’ll have more game announcements, but even then, anything they announce won’t be out for awhile, so the ‘lack of games’ point still stands.

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RANDOM REACTION: Nintendo 3DS Unboxing

11:00 AM

Well, its finally here, and I’ve got mine. I picked up my Aqua Blue Nintendo 3DS this morning from Gamestop and then drove on over to Toys R Us to buy Super Street Fighter IV 3D Edition and Ridge Racer 3D.  I was able to knock $50 off the price of the system by trading in my DS Lite at Gamestop, and Toys R Us was running a “buy one get one 50% off” deal so I picked up Super Street Fighter IV 3D Edition and Ridge Racer 3D.  Thus, the blow to my wallet was softened a bit.  I also stopped at Best Buy to check out memory card prices, and they had units available as of 1030 AM, so perhaps we won’t see any of the shortages that plagued the Wii…yet.

Unboxed DS

Its a box!

The first thing I noticed about the Nintendo 3DS was that the box seemed to have a little bit of weight to it.  I was a little worried; one of the big things that I appreciated about the DS Lite and DSi were their extreme portability.  When you are done, you fold it up, stick it in your pocket and be on your merry way.  I hoped the 3DS wouldn’t be pulling off my shorts as it cruised along in my pocket.

Upon opening the box, I soon realized why it was so heavy.  For some time now, Nintendo has included English, Spanish, and French instructions in their games. This probably saves them on manufacturing costs, because they can sell the same box in the USA, Mexico or Canada.  That’s great for them, but it means that their games arrive with manuals that are three times as thick.  The trend has continued with the 3DS, there are three copies of a “StreetPass Mii Plaza” pamphlet, three copies of the “Quick Start Guide” and to top it off, a ‘Operations Manual” that’s 328-pages thick.  I guess the Big N won’t be getting any awards from Greenpeace anytime soon.  Not that they have before or anything. The box also contained a registration card, a Nintendo Power subscription offer and a pack of “AR Cards.”

3DS Documentation

That's a LOT of paper!

Now it was time for the good stuff.  Inside the box was the 3DS itself, an AC charger, and a charge cradle. The system has a glossy finish, similar to the DS Lite, but with a more metallic look to it.  All of the exterior casing has the aqua blue color.  Upon opening it up, I saw the bottom section was also aqua blue, but the top screen had a black background.  To the left of the touchscreen on the bottom were the Circle Pad and a standard cross-pad, and to the right were the standard A-B-X-Y buttons and a power button.

I found the charge cradle curious at first, because it had a plug for the AC charger, but there was nothing to plug into the 3DS or any connectors that I could discern, just a switch that would be depressed when the system was placed onto it.  I pressed the switch and nearby two connectors peeked out.  I looked at the back of the 3DS and saw two contact points next to the charger connection where the connectors would meet.  Clever.  I noticed that the 3DS charger looked very similar to my DSi charger and it turns out that they are exactly the same.  Same color, model number, voltages and everything.

3DS, charge cradle and AC adapter

The Hardware

The 3DS is about the same size as a DSi, is just a bit thicker, and feels just a tad lighter, too:

DSi vs 3DS

I AM YOUR FATHER!

Having heard about he 3DS’ less than stellar battery life, I figured I’d let it soak up a full charge before getting my 3D game on.  I left the 3DS on its charger before leaving to attend to some geeky business.

3:30PM

Upon returning from the geek gathering, I was pleased to find the 3DS’ charge light was off, it was time to fire it up and play some games set up my wireless connection.  As much as I wanted to get my 3D racing and fighing on, I figured I’d go through the motions and set it up to connect to my wireless router.  The first thing I noticed upon turning on the 3DS was that it took a few seconds to start up.  I don’t know if this was a one-time thing or not but it took long enough to be noticeably different from the nearly ‘instant-on’ behavior I was accustomed to on the DSi.  UPDATE: It takes a few seconds every time.

I then went through the setup, it was fairly straightforward though I found it interesting that I had to select a ‘region’ (in this case, Texas) in addition to the country.  Another addition was a little helper character that appeared in the bottom center of the screen, consisting of two rectangles stacked atop each other, with the one of top being bigger and having a smiley face on it.  Tapping the character made some help text appear on the screen which seemed like a nice touch.  Nintendo seems be focusing more on the online aspect this time around, hopefully it proves to be less of a pain in the neck than the Wii’s online.

I spent a bit of time fiddling around with the 3DS’ built in apps, which include Nintendo 3DS Camera, Nintendo 3DS Sound, Mii Maker, Mii Plaza, AR Games, and Face Raiders.  I’ll have more on the system as a whole in a few days, but so far its looking pretty cool!

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Five Reasons I Think The Nintendo 3DS Will Succeed

Following a successful launch in its native Japan, the Nintendo 3DS will drop into American gamers’ hands this weekend.  I think it will be as equally successful on this side of the Pacific for the reasons below.  I don’t claim to be an analyst, own a crystal ball or have my future self sending me cryptic hints, this is just one player’s opinion.  Admittedly, I have a vested interest in the success of the 3DS, as I will be getting one myself this weekend, so take that for what its worth.

Its not just about the 3D: The Nintendo DS is seven years old, and in terms of its polygon pushing abilities, it was almost dated from day one.  It certainly lacked the graphical oomph of the Playstation Portable and succeeded partially due to the unique games that its touchscreen made possible.  While the third dimension is the hook to get people to buy the 3DS, the biggest improvement will be found in the system’s improved graphical punch.

The 3D Is Nice, though: Nintendo got everyone’s attention at last year’s E3 with just two words: “No glasses.”  While the Big N is routinely panned for being behind the curve in the graphical arms race, the cutting edge display of the 3DS does work as advertised.  While its launch line up does appear to be lacking, the 3DS’ “killer app” is the 3D itself.  At SXSW a few weeks ago, I was not surprised to see fellow attendees being very impressed with the unit’s capabilities at the Capcom booth.

3D is the “Big Thing” right now- Like it or not, 3D is currently very popular, partially thanks to the wave  of 3D movies in theaters.  While folks are willing to shell out a few bucks more to see a movie in 3D, they are less willing to shell out big cash for a 3D TV set and glasses.  While the 3DS’ price point does seem high, it is in the right neighborhood for a new hardware platform and I’d wager that gamers will be willing to pay for the privilege of playing games in 3D.

Enough about 3D, How About Games Players Want: One reason we don’t see many shooters, racing games or 3rd-person action games on the Nintendo DS is that the system just doesn’t have the horsepower to handle them very well.  The 3DS, on the other hand, is powerful enough for action games such as Super Street Fighter, Metal Gear Solid and Splinter Cell to be produced for it.  Whether hardcore gamers are willing to give Nintendo yet another chance remains to be seen, but at least this time around, a Nintendo system has the ability to play core games, unlike its underpowered predecessor.

Its Not Just About Games, though: In addition to games, Nintendo has announced that Netflix Instant Watch will be available on the system as well as a ‘short form video service’ that will allow the viewing of 3-D movie trailers and other content.  In addition, an eShop should be coming this summer for classic game purchases and exclusive 3DS games.  The 3DS will also (finally) feature MP3 support in its Sound application.  While none of the above is reason alone to buy a 3DS, they are nice little extras to have and enable users to get more use out of their system.

So, there you have it.  I am sure there are just as many reasons for the 3DS to fail, but I think Nintendo will be able to pull off a successful launch.  Following that, we should see some big games drop for the system by the end of the year to maintain interest and reel new players in.  I should be posting a review of the system and/or whatever game(s) I decide to buy here sometime next week, so stay tuned, and thanks for reading!

Agree? Disagree?  E-mail Eduardo “randomizer9” Soliz at edsoliz@gmail.com

The author received no compensation for this post.

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Apple is the new Nintendo (which is the new Apple!)

Somedays it is easy to believe that I have waken up in Bizarro-world.  Apple recently decided that the iPod Touch was going to be a game machine.  Nintendo turned the DS into a music player with the DSi, (using Apple’s codec, of all things!)  In addition, Nintendo announced the DS XL not even a year after the DSi’s release.

What’s next, a new version of Windows that actually works?

Oh…

I have thought of Nintendo as being the “Apple” of the video game industry for some time.  Much like Apple, they march to their own beat and don’t worry about what “the other guys” are doing.  Sometimes it works out great, sometimes they trip over their own innovations, and sometimes they are just too far ahead of the curve for their own good.  At the end of the day, they make lots of money and have lots of die-hard fans.

Apple, of course, has long been known for “thinking different,” as well as for Steve Jobs, overpriced hardware, constantly re-releasing new iterations of said hardware with minor updates, and not being very interested in gaming.  At the end of the day, they also make lots of money and have lots of die-hard fans.

Thus, it came as a surprise to see Apple take a page out of Nintendo’s book, as they touted the iPod Touch as their new portable “game machine.”  Apple was also pretty blatant in promoting their device as being superior to Nintendo and Sony’s portable offerings.  The beauty of Apple’s approach is that Apple itself does not have to make any of the games themselves.

Nintendo, for its part, recently announced the DS XL, a curious move which defies traditional gadget logic.  After all, things are supposed to get smaller over time, not bigger!  In fact, the 4-inch screen of the XL nearly brings it to par with Sony’s PSP.

Speaking of Sony, Lord only knows what they’re thinking…I mean, seriously, $250 for the PSPgo?

For all of the hype, I don’t see games being a big part of Apple’s overall strategy; instead they will be another revenue stream just like apps and music.  The games themselves have been mostly casual affairs, the ‘big budget’ titles have come from EA and their ilk…as if they needed another platform to release Madden onto.

It remains to be seen whether Nintendo will be adding other multimedia functions to take advantage of the DS XL’s bigger screen.  While a video player would be much appreciated by DS users, it won’t contribute to Nintendo’s bottom line, so I doubt we will see that happening anytime soon.

While Nintendo and Apple have taken pages out of each other’s business plans, the fundamental core of what both companies will remain the same, so long as the DS and iPod continue to be money-makers.

I suppose Bizarro-world isn’t such a bad place to be after all.

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Uncategorized

Xbox is Live, Nintendo…Not So Much

I have had Xbox Live for just over a year. I think its great, especially when you get together a good group of people that you can have fun with, as opposed to the load of 12-year olds who have just learned swear words and consider everyone better than them to be ‘teh ghey.’

My friends from my old job are such a group, we’ve spent more time blowing up each other to bits playing Lost Planet, Halo 3 and Bomberman online than we’re probably willing to admit to. Its great fun, and the ability to talk to each other during a game really adds to the experience. It makes it easier to coordinate in team games, and talking smack and ridiculing bonehead moves (often made by me) is just one of those Things That Guys Like To Do.

I recently acquired a Wii, and while the single player games are fun (I’m currently playing Mario Galaxy and Zelda:Twilight Princess) I have been hungering for some multiplayer mayhem. Much to my relief, Mario Kart Wii launched this past weekend, one of the few Wii games that happen to have online support. Upon returning to my apartment on Sunday, I phoned my friend Chris to see if he was up for a few online games. I was joined by our mutual friend Ken, all three of us being veterans of almost-daily lunchtime Mario Kart DS matches. I had played a few single-player matches the night before, and was still relatively new at the game.

After exchanging Nintendo’s silly 12-digit “friend codes” we played a few online matches with Chris. Something was missing, though. The inability to hear Chris’ agonized screams when I flattened him as I passed him at the finish line takes something away from the experience. The angry phone call we received after the race was very entertaining, but it just didn’t feel the same. I suppose we got used to the instant gratification of our lunchtime matches, where the explosions of Bob-ombs and blue Koopa shells are immediately met with groans and laughter.

Granted, you can exchange canned phrases after the race is over, but that is just plain weak. The ability to send a custom message to my opponent to tell him he’s a dirty fartknocker for popping me with a red Koopa shell and sending me tumbling into the lava would be nice. Sadly, though, Nintendo is the Disney corporation of the videogame world, but hey, at least SOMEONE is thinking of the children! 😛

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