BUSINESS, JUST SAYING, RANDOMIZER9.COM, WHISKEY-TANGO-FOXTROT

Will Pay For Broadband

Evening of March 1, 2011

I’m a computer nerd, and as such, I need an always-on internet connection so I can play my Xbox 360 with my friends, update this blog, and maybe even socialize with other carbon-based lifeforms on Facebook and Twitter.  Being in a bit of a cash crunch these past few months had forced me to give up the sweet sweet nectar of broadband, and now that my cashflow is positive again, I decided to get back “on the grid.”

Sadly, I, and most other folks in San Antonio are stuck between a rock and a hard place when it comes to high-speed internet service.  On one side is Time Warner Cable.  Their RoadRunner service is awesomesauce, but they have a bad habit of sucking folks in with a low promotional rate and then frakking them over once the promo is up.  On the other side is AT&T. Maw Bell has lower overall prices with a little bit less of the promo baloney, but the technological limitations of DSL make it slower than cable.

If you’re lucky you might be able to get Uverse from AT&T, or high speed from Grande Communications.  If you’re really lucky Verizon is in your neighborhood with some freaky-fast FIOS.

Since cutting the cord, I’d been making do with my Sprint Overdrive. It works fine, but it just wasn’t meant to be always-on.  Also, having to MacGuyver my Xbox 360 to go online using my Overdrive, my laptop and a crossover cable was a pain in the neck whenever I needed to review Xbox Live games or just wanted to check out game demos.  A recent 4G outage made this panda less than happy with Sprint, so I figured it was time to once again taste the ambrosia that is wired broadband.

I decided to go with AT&T because they were less expensive, and cutting costs is a priority right now.  They were offering what appeared to be a pretty good deal on their website, and so I decided to sign up for their best plan which was $25 a month.  Groovy pants.  I still had my old DSL modem, so I opted for the self-install.

Now, the way it worked last time (a few years ago) was that The Telephone Man did his thing outside on some unknown day and all I had to do was plug in my modem, adjust some settings, and BAM, internets!  Thus, already knowing what was supposed to happen, I eagerly dug out my modem and eagerly waited for March 1st to come.  I went to work that morning and looked forward to being ‘on the grid’ once again.

My job is answering phones so I can’t really answer my cell. I checked my voicemail during lunch and two conflicting messages there: one proclaiming my DSL installed and providing me with instructions on how to set up my modem, and a second from what appeared to be an AT&T tech that was coming to my house.  I was confused, because I didn’t think anyone was coming.  More importantly, I was not TOLD anyone was coming.  I figured the tech guy would do whatever it was he needed to do outside and all would be well.

I arrived home after work foaming at the mouth to set up my new connection.  I read the instructions that the earlier phone message directed me to and got stuck at a certain point.  The “DSL” light on my phone never turned green; instead it flashed red as I wondered what was going on.

After about a half hour of puttering around with wires and turning the modem on and off multiple times, I decided to bite the bullet and call the AT&T support line.  This had happened the last time I did a self-install, and I had been very impressed with the guys on the other side of the line before.

AT&T’s automated system is apparently based on the phone number being associated with the account, so my first call went around in circle or two before I hung up and tried again.  Note to whoever developed these stupid “talk to me” IVRs: THERE IS NOTHING WRONG WITH PUSHING BUTTONS.  BUTTONS WORK JUST FINE.  Having to wait for the stupid computer to figure out what I had just said only served to aggrivate me more, so I hung up, called back and just said “Operator.”

I was not inspired by what I got when the phone jockey on the other end picked up.  I could easily hear the phone reps talking very loudly to each other, and the person that picked up didn’t seem to be the sharpest knife in the drawer either.  I had a futile conversation with him as I tried to explain that this was supposed to be a self install and I didn’t know someone was supposed to be coming to my apartment.  He chose to ignore that important piece of info and told me that “if the light doesn’t turn green by tomorrow morning, call us back so we can reschedule.”  Yeah, and you’ll be off your shift by then, jerkass.

Despite being pretty bent out of shape, I didn’t feel like arguing with the guy, so I hung up.  It says something about the level of service I received that I wished I had gotten someone in India.  Sure, those folks can be hard to understand at times, but at least they’re usually polite.  The call wouldn’t bother me so much but I’ve done phone work myself (hell, I’m doing it now) so I know how not to treat customers.

I shot off a pretty angry tweet, and then had dinner and did some other things.  I figured I’d call back in the morning in the hope of getting someone that had two brain cells in their head to rub together.  Much to my surprise, I discovered later in the evening that an AT&T rep had seen my tweet and was asking if he could help:

O RLY?

I was genuinely shocked, because that was the last thing I was honestly expecting.  Would the power of social media succeed where traditional customer service had failed?  We shall see!

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ANIME, CREATIVE

Why I Watch Anime

To someone raised on a pop-culture diet of Mickey Mouse, Spider-man and Star Wars, the world of anime is an alien landscape filled with big eyes and its own set of strange rules.  When new friends learn that I watch anime, the question of just why I watch it inevitably comes up, assuming they don’t themselves.

I watch anime because it is just so different from American animation.

I enjoy anime’s distinct visuals, ranging from the hyper-stylized look of 80’s action shows like Voltron to the beautiful scenery associated with Studio Ghibli productions.  Detractors say “it all looks the same” but the same could also be said about comics and Disney productions. Now, anime does have its own set of visual cues and tropes that have to be learned, but once you learn the ‘rules’ it makes much more sense and becomes more enjoyable.

Secondly, nearly all genres are represented in anime: comedy, drama, horror, science fiction, mystery, fantasy, and yes, even fairy tales.  As cliché as it sounds, there really is “something for everyone.”  I steer more toward science fiction and comedy myself, in my opinion, there isn’t nearly enough sci-fi to be found in western animation  and Japanese comedy (animated or otherwise) is just bonkers.

Finally, anime is not confined to being “just for kids.”  Mature themes are more prevalent than they are in Western animation.  They also don’t feel forced, instead they’re just there.  Contrast this to many American cartoons, where characters don’t get injured unless it advances the plot.  Powerful, moving stories can be told as just effectively in animation as they are in live-action.

I cite “Grave of the Fireflies” as the best example of this: there are no giant robots, no hyperactive girls or pretty-boys, instead it is the sobering tale of two children trying to survive in World War 2 Japan.

That’s not to say that US animation is bad, mind you.  I grew up on the works of Disney, Warner Brothers and Hanna-Barbera and I enjoy them on their own merits.  For what its worth, though, I think animation in the United States is slowly but surely growing up.

For me, at least, US cartoons were the appetizer, and anime is the main course.  Interesting visuals, genres that are underrepresented in US animation, and more mature content will keep me watching.  The next time that inevitable question arises, I’ll probably reply by asking that person: “Why don’t you watch anime?”

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BUSINESS, WHISKEY-TANGO-FOXTROT, WORK

Waiting For A Living

Back in late November, I got an email from a recruiter who had a client that needed a programmer as soon as possible.  I sent back a resume and quickly got a reply asking if I could show up at a local community college for an interview that afternoon.  This was at about midday, so I figured that they must really be in a hurry.  I showed up a few hours later for the interview, and it went well.  The job was a six-month contract that paid well, and they wanted me to start the following week.

I was glad to be getting back to work, and I excitedly told my parents and friends that I had a new job that I would be starting soon.  Everyone wished me good luck, and I was raring to go.

That Friday, I got an e-mail from the recruiter saying that the job would have to wait another few weeks until late December.  I wasn’t happy about having to wait, but what the hey, it had already been a few months so it wasn’t be a big deal.

Two days before the new start date, I get another email with more wonderful news: the job was going to be delayed until late January because of a higher priority project.  I grit my teeth and say okay, I can wait, but I’m starting to get worried about the situation.  I enjoy the holidays and try not to worry too much about things as I move into a new apartment with the anticipation that I will have a job soon to pay rent and keep the lights on.

The Friday before the new-new start date, I get pinged from the recruiter, who tells me that we haven’t gotten a final answer for the folks at the college.  I wonder if I should pull a George Costanza and just show up, but I don’t.  It takes the folks at the school until Wednesday to touch base.  According to them, the job is funded, but there the higher priority project is running late.  They don’t bother to provide a new possible start date, so I’m left now with a “job” that has no start date.

I’m searching again in earnest for a new job (I’ve continued to search this whole time) but honestly, this is no way to do business.  If they get in touch with me before something else comes up, I’ll take the gig, but I really don’t know how much I can trust those people now.  The way they’ve been jerking me around this whole time has left a very bad taste in my mouth, and I wonder if there is something going on that I’m not being told.

Regardless, its a hell of a way to run a taco stand.

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CONS, CREATIVE, E3, FIRST STORM MANGA, ORIGINAL-GAMER.COM, RANDOM REVIEW, RANDOMIZER9.COM, THE LOLIHOLIX, Writing

RANDOM REVIEW: 2010

The most telling thing that I can say about 2010 is that I spent the last third of it without a full-time job, after getting canned back in August. I’ll be honest, I have nobody but myself to blame for that; a friend asked me if my bosses had been looking for a reason to get rid of me awhile back.  I sheepishly replied: “Well, if they were, they didn’t have to look very hard!”

Thus, the whole “what am I going to do with myself” debate I’d been having since 2009 (and heck, probably earlier than that) took on a whole new meaning as I applied for tech writer, tech support, and even editing jobs in an attempt to get away from programming.  I am currently scheduled to start a new programming job on the January 24th…well, so much for that.

Of course, sitting behind a desk for 40-something hours a week hating my job was not the only thing I did all year.  I also continued to be involved in First Storm Manga, handing out flyers and manga at a couple of anime cons throughout the year and keeping the website humming.  We are also going to be hosting our first event, the “Mezasu mini-con” on January 22nd.  While I enjoy hanging out with the guys, and it is fun going to events, I’m not sure that I want to be as involved in First Storm next year.  I’m just not sure that I’m getting a lot out of it, but I’ll bottle up that angst and save it for a future blog.

Another new ‘side job’ that I picked up was that of Writer/Editor/Voice Guy for video game website Original-Gamer.com. I started out just providing narration for some of their videos but eventually got more involved in the site, editing articles for readability and even writing reviews.  Because of that involvement, I was able to attend the 2010 Electronic Entertainment Expo (E3) in July, and it completely blew me away.  I also had the privilege of attending the “Distant Worlds: Music From Final Fantasy” concert in Houston, and the pleasure of interviewing famed video game music luminaries Nobou Uematsu and Arnie Roth.

Speaking of music, I was invited to join a band called The Loliholix. It turns out they needed a drummer, and I just happened to know how to play drums and have way too much time on my hands.  After getting an electric drum kit and an big ol’ honkin’ PA to use as an amp, I was ready to rock.  Practicing and hanging out the band was fun, but playing our first big gig at San Japan was awesome.  Being part of a show, even if it is a small one, is just incredible.  The audience feeds off of your energy and gives more back to you.

All the while, I have continued with my creative endeavors, namely writing.  I completed some very short stories, even entering one into a writing contest, and am working with my friend Chris Holm on some comics.  I also have some longer works that I hope to finish soon.  I am hoping to get my stories, and even some non-fiction, onto the various e-readers and phones and pads that are all the rage these days.  Hopefully, I can make a few bucks on the side that way.

As if being a part time musician and writer wasn’t enough, I also read for a part in a short film that my friend Carey Martell is currently working on called “Deathfist Ninja GKaiser.” Now, I won’t be too disappointed if I end up as Man in Suit #6 but having a speaking part and being the first person in the show to get fried by the Big Bad Guy would be cool, too.

All the while, I managed to post to this blog and keep up a somewhat-regular schedule with my podcast: “300 Seconds.”  I figure that if I can get out one blog post a week and two podcasts a month on top of all the other stuff I’m doing, then I’m doing alright.

Overall, 2010 was a great year for me.  I got to meet a lot of cool people and had a lot of really neat experiences.  Sure, it sucked to lose my job, but with the help and support of family and friends (and some creative budgeting) I’m hanging in there, in fact, I already have a job lined up in a few weeks so things are looking up!. I have faith that things will turn around soon and 2011 will rock even harder.

Farewell and Godspeed, 2010.  You were one to remember.

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Computers, RANDOM REVIEW, RANDOMIZER9.COM, TECH

RANDOM REVIEW: Tron Legacy

The original Tron was a seminal part of growing up nerdy for me.  I actually saw it in the the theater back in the day and loved the (to me, anyway) oh-so-cool visuals, music and jargon, and I still enjoy it today on DVD.  Sure, its a little less impressive now that I actually know about computers and electronics (you could imagine my disappointment upon finding out what a Logic Probe actually does) but it’ll always have a special place in this nerd’s heart nonetheless.  Minor spoilers ahead, though nothing too major.

Tron Legacy picks up a few years after the events of the first movie.  Kevin Flynn is enjoying his “happy ever after” running Encom and spending time with his son, Sam.  Kevin suddenly falls off the map and we catch up to Sam years later being a typical rebel wihout a cause, albeit one that is a 1337 hacker, rides motorcycles like a madman, and apparently does BASE jumping.

Sam gets a sign that leads him back to the “Flynn’s” arcade of the first movie where he finds his father’s secret lab and gets zapped into the Electronic World (now called The Grid) just like dear old dad.

I was disappointed with the look of The Grid, the exteriors looked like the real world with a neon coat of paint, and the Recognizers were a let down. I mean, sure, they were more ‘realistic’ but come on, did they really need to have jets? We’re inside a computer, people!

Unlike the original, Legacy dives right into the action.  Sam has barely had enough time to get comfy in his new neon duds when he is tossed into a disc duel and a lightcycle battle.  The vehicles (Recognizers nonwithstanding, yeah I know, I’ll let it go now) look more “Tron-like” than anything  else and the action sequences are easily the highlight of the movie.

Sam soon escapes and finds Kevin with the aid of smexy program Quorra and they all race to escape The Grid and stop a nefarious plot from unfolding before the door to our world shuts again.

I thought Tron Legacy was a fun ride, the action sequences were exciting and visually breathtaking.  There were plenty of clever in-jokes for geeks and for fans of the first movie.  Some of the dialogue appeared to have been lifted word-for-word from the original, and the technical stuff made a bit more sense this time around.  For example, in an early scene, a programmer stops a hack with the Unix kill command.

While there are some philosophical statements sprinkled throughout about free software and the pursuit of perfection, they play second fiddle to the action.  I was a little disappointed in the climax which felt a bit  ‘deus ex machina’ to me, but to be fair, so was the climax of the original.

I enjoyed Tron Legacy; much like the original, it isn’t going to win any awards for its story, but the acting is good and the visuals and music are great.  I think other fans of the original will like it, but it’ll be a toss-up for newbies.

4 out of 5 Identity Discs.

END OF LINE.

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JUST SAYING, TECH, Videogames

My PlayStation 3 Died, and I Don’t Really Care

I finally succumbed to temptation last August and bought a PlayStation 3.  I tried my best to hold out, but with the release of the third Ratchet and Clank game for the system and the price drop to $300, I finally cracked.  God of War 3 was on the way, and I also thought it would be nice to have a Blu-ray player.

Fast forward two Novembers, and I have six boxed Playstation 3 games, a few downloaded games, twenty-six Blu-Ray movies, and a busted PS3.  The damn thing won’t start.  I press the power button; hear a beep and the power light turns green.  Yay.  A few seconds later, I hear a click, the system shuts down, and I hear three beeps.  Crap.

Of course, after realizing something was wrong, I tried turning it on and off, held down the power button while turning it on a few times, but still nothing.  The Internets proved to be less than useful; I found plenty of ads for repair services or repair instructions, but very little as far as DIY fixing.  My PlayStation 3 was also just out of warranty.  Sending it to Sony would mean a repair bill of at least $100, not to mention shipping costs.  The repairs would also only be covered for 90 days…forget that.

I have now had one of each generation of PlayStation go kerplotz on me: an older ‘box’ PlayStation (remember how dependable those were?), a launch PlayStation 2 (which, to be fair, did last five years), and now a PlayStation 3 that lasted just long enough to be out of warranty.

My only ‘good’ option would appear to be dropping $300 on a new and hopefully more reliable PlayStation 3.  I’m not sure I want to, though.  It’s not the money (well, okay, maybe a little) but to be honest, I haven’t really missed it.  After the awesomeness that was God of War 3, there just haven’t been many games exclusive to the PlayStation 3 that I’m interested in playing.  I sadly never got around to playing some of the good exclusives like Resistance and Uncharted, and I certainly won’t be anytime soon.  The Xbox 360 continues to be my game console of choice because the online experience is better, and most of my friends also own Xbox 360s.  Lots of big games are also multiplatform these days, so it doesn’t make that big of a difference which system you own.  Unless you own a Wii, which means you’re boned as far as M-rated games are concerned.

I’ll probably end up dropping a c-note on a Blu-ray player, but as far as the PlayStation 3 is concerned, I’m done.  Yeah, DONE. That’s it.  Farewell.  Adios.  Sayonara.  Bueno, bye.  No more PS3 for me!

What’s that?  Sly Cooper 4? Well, nuts…just when I thought I was out, they pull me back in!!

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JUST SAYING, TECH, WORK

Had To Be Aggies…

From the TTI-TDS Department of Texas A&M University:

“Thank you for your interest in the Senior Web Applications Developer position within the TTI – TDS Department. The response to the posting included many qualified individuals with documented relevant education and experience.  After an extensive review, it was determined that another candidate would more closely satisfy our immediate need.”

Sheesh, and I thought I was wordy.

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JUST SAYING, TECH, WORK

Bye-Polar

“I would like to withdraw from being considered for a developer position and instead want to be considered for a support position.  Thank you.”

I sighed as I clicked the “Send” button.  The email was going to an HR person at a local company that I had interviewed with earlier that day. We had been talking about a programming job, and I made the mistake of griping about having worked in under less-than ideal conditions at my last few jobs.  After hearing that diatribe, she asked me if I would instead be interested in a support job.  I said “no” out of reflex, but I think it was more likely because I wanted the higher salary that the programming job would command.

I was deluding myself, though.  I’m done with programming as a career.  From a mental standpoint, it probably was over months ago, but I just didn’t want to admit it.  Instead I chose to hang in there in the hope that things would somehow get better, but they didn’t, and so here I am.

I have always wanted to work with computers, and programming seemed to be a logical career choice. As time went on I gradually grew disenfranchised with it, though.  It did not help that I have never worked in a place where things were done “right.”  Instead, proper procedure and best practices were sacrificed to what I like to call The Altar of the Almighty Deadline.

I was chatting online with a friend about the whole situation shortly after the interview and during the conversation I had an interesting epiphany.  I started to wonder if my disinterest in programming as a job was related to my newfound interest in creative endeavors.  After all, I only really dove into creative things like writing, blogging and podcasting just over a year and a half ago.

I’m too lazy to look back through old blog entries and see if the two match up, but it raises an interesting question: am I starting to become more right-brained?  If so, does it have something to do with my desire to get away from programming?  The fact that I have also thrown my hat into the ring for technical writer jobs is also a telling sign.

Maybe I’m tired of being isolated all day at work and want to do something that involves contact with people, even if it is just over the phone or e-mail.  I worked with some great folks at my last tech support job, and heck, if the company had not hit a rough patch and started laying off, I might still be there today.  Or maybe its something more basic than that.  Maybe I just want to be as happy at work as I am outside of it.

Whatever the reason, I’m look forward to embracing a different side of the IT field, and some opportunities are starting to open up, so we shall see!

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JUST SAYING, TECH, Videogames

The Meaning of Game

I recently participated in the Extra Life fundraiser alongside the staff of original-gamer.com A few days left before the event, everyone was busy posting in various social networks around the Internets in an attempt to raise more funds for hospitals in the Children’s Miracle Network.

One friend’s plea for donations added the statement: “Make gaming mean something!” I paused for a moment after reading that.  To me, it insinuated that playing videogames otherwise had no meaning, and I wasn’t sure that I agreed with that sentiment.  While I am aware that those words were chosen to make a point about doing something for a worthy cause, it made me think just the same.

According to some people, playing videogames is an activity that serves no purpose except for burning time.  I’m fairly certain we’ve all heard it from parents, relatives and significant others: they’re a waste of time, they’re rotting your brain, they’re burning your eyes out, why don’t you shut that thing off already, and so on and so forth.

The question then becomes: Why do we play video games?

One reason I play videogames is that they challenge my mind.  From Tetris’ never-ending rain of shapes to the hidden pictures of Picross, puzzle games have always had a place in my game library.  Outside of the realm of puzzle games, action-oriented games occasionally pause the action with an occasional brain teaser and many action-adventure games incorporate problem-solving into their gameplay.  As an example, the Legend of Zelda series features dungeons that challenge a player’s mind in addition to their reflexes, often requiring the player to figure out how to use the tools they have available to reach new areas.  The Ratchet and Clank series has the lead character solving puzzles in order to unlock doors.

Secondly, playing a videogame that intertwines its story with its gameplay makes me feel as if I am a part of the story as opposed to just passively watching one.  This isn’t easy to accomplish by any stretch of the imagination, but when it is done well, a player can feel more emotionally attached to the characters and to the story as a whole.  Gears of War occasionally forced the players to walk so that the characters could interact with each other without interrupting the gameplay to show a movie clip.  Final Fantasy VII went as far as to permanently kill a player’s character partway through the game, which added a significant in-game consequence to the actions that took place in the story.

Finally, videogames are fun to play.  I play video games to have fun whether it is by myself or with friends.  Early video game advertisements featured pictures of happy families sitting around enjoying games instead of watching television.  That ideal lives on in the family-friendly multiplayer games of Nintendo.  Rock Band can also provide hours of  enjoyment for a group of friends.

Many other games play to compete, those that relish the near-endless competition that is found online are catered to by Sony and Microsoft.  Across the country, video game tournaments large and small are held and there are even professional gamers (such as  this one) who make a living playing games.

One can also learn from video games, and indeed, one of the current trends in workplace training is to use simple games to teach repetitive tasks to employees.  On a more personal note, playing Pikmin taught me a lesson that I’m not sure I wanted to learn about war, of all things.  More on that later.

Video games are not meaningless, and the act of playing them is hardly a passive activity.  Just like any other form of art, a videogame can mean different things to different people.  As long as videogames continue to provide compelling experiences that cannot be reproduced in other media, we will keep playing for whatever reason they mean to us.

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BUSINESS, CONS, RANDOM REVIEW, TECH

RANDOM REVIEW: Sprint Overdrive / Clear Spot 4G+

Overdrive next to a deck of playing cards

Well, as 'standard' a deck as I could find anyway...

UPDATE: My Overdrive bit the dust almost a year after this review was written, read the update here.

Smartphones may be smart and all, but in my opinion there is no substitute for having an actual computer when I need to do things on the Web.  In addition to being a huge nerd, I have two websites to take care of (www.firststormmanga.com and this one) and so a smartphone doesn’t always cut it.  I like to have a full-sized keyboard and screen for when things need to Get Done.

Back when I was with T-Mobile, I used the built-in tethering that came included on my T-Mobile Dash, which ran Windows Mobile.  I thought it was odd that it wasn’t disabled, but once I started to use it, I found out why.  Tethering on 2G was dirt slow. It did work, though, and I could check my e-mail and do some very light browsing even while in the technological black hole that is my hometown of Odem, Texas.

I eventually ended up bidding T-Mobile and Windows Mobile a not-so-fond farewell and signed on with Sprint, getting a spiffy new Samsung Moment in the process.  I found an app to tether with, but it was limited and I wanted a less hacker-y solution.  A few months later, I looked into what Sprint had to offer and had two options: I could get a USB stick for my laptop for free or an Overdrive 3G/4G Mobile Hotspot for fifty dollars, both coming with the usual 2-year contract yadda yadda.  FYI, Clear Wireless also sells this device as the Clear Spot 4G+ but its ‘official’ name is the Sierra Wireless AirCard W801.

I went with the Overdrive because I was starting to go to conventions, and my experience with hotel Wi-Fi up to that point was that it was either: slow because of all the convention attendees, not there at all, or really expensive.  Fifty dollars didn’t seem like too high a price to pay for the convenience of having WiFi and the attached data plan was going to cost the same either way.  I thought it would be handy to have a connection that I could share when on the road.

The Overdrive isn’t too big, it is just a little bit wider than a standard deck of playing cards (see pic above).  There isn’t much to it: on its top are a display and the power button.  The front has a micro-USB charge port and a micro-SD card reader.  The back has a switch for enabling or muting the sound, and that’s it.  I was also hoping for a little blinking red light on top, but oh well.

Holding down the power button for a few seconds starts up the Overdrive.  After taking about a minute to boot, it attempts to connect to a network.  If I may digress for a moment: I have griped about boot times in portable devices in the past, but I’m just going to have to let it slide from here on out, because nearly every portable device short of a Nintendo DS is going to take some time to boot.  Its just something I’m going to have to live with from here on out.  Oh well.

Once it has connected to a network, the Overdrive’s display will show its SSID and WiFi password.  Once you connect to it using a computer and type ‘overdrive’ into a browser you will be taken to the device’s setup page.  There you can specify an admin password, select a WiFi security type and change the Overdrive’s SSID and password to something more memorable.  Once you have that done you are ready to go, the Overdrive’s ID and password is displayed on its screen and up to five Wi-Fi devices can be connected to it at a time.

Speedtest.net results

Broadband on the road, baby!

The Overdrive’s 4G connection works great. I have seen it go as high as six megabits/sec with a good signal, the results at right were with a 60% signal according to the Overdrive’s setup page.  While that is peanuts compared to a cable connection, for a portable connection it is great.  The Overdrive has the ability to fallback to a 3G connection if 4G is not available.  It does get a little squirrely on occasion, but not any more so than any other wireless device I’ve owned.

I have had my Overdrive for about six months so far, and I have been very happy with it.  I do have one complaint that I will address in a few paragraphs, though.  As Odem does not have 4G right now (and to be frank, I’m not holding my breath) the Overdrive’s ability to use 3G is a life-saver when visiting my parents.  I have used it at a few Texas conventions and for a few days in Los Angeles, and it has exceeded my expectations.

You can leave the Overdrive’s settings as is or use the admin password to adjust its settings.  Among other things, you can choose to not display the WiFi password on the screen, or even set the WiFi to auto-disable when it is plugged into your computer’s USB port if you don’t feel like sharing.  The Overdrive’s webpage also shows the actual signal strength as a percentage, which comes in handy when I am looking for a ‘sweet spot’ to place it.

As with many wireless devices, the fly in the Overdrive’s ointment is its battery life.  At about three hours, it isn’t terrible, but it is short enough that it will run out of power before most laptops.  It can be charged via a computer using the included USB cable, but I highly recommend packing the charger in your laptop bag.

On a technical level, the Overdrive works great: you push the button, it connects to the cellular network, and then you and up to four friends can have Internet just about anywhere you go.  While the battery life could be better, it isn’t bad enough to be a deal-breaker, but it is something to be aware of.  Another negative is that the service does not come cheap.  Clear and Sprint are currently charging about sixty dollars a month for the service which consists of unlimited 4G and 5GB of 3G data.  If you don’t mind paying for the convenience, though, you might never find yourself “off the grid” again thanks to the Overdrive!

NOTE: The author received no compensation for this review.

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